

Thursday, 22nd October 2020 by Jozsef Small update I'm going to focus on improving the OpenGL renderer for the final release.įor speedrunning and demo recording the recommended version is still the 0.16.3. The performance on some huge maps is very bad, as a workaround please switch dynamic lights off (r_dynamic 0). I'd like to see what bugs occur with these major changes. skyboxes, water/lava/slime alphas, fog are all read and applied from progs.dat Since many of you runners have requested this for a long time, I decided to dig myself into the QuakeSpasm code and merge the required parts so that the well known AD mod (and many others too) becomes available for speedrunning. Saturday, 14th November 2020 by Jozsef AD support is here Forcing with the -protocol command line switch is still available though. It will only switch to 666 if a map needs it, otherwise it always use the vanilla (15) protocol. In terms of the suggested protocol version, the players don't have to do anything, protocol identification is fully automatic. FPS improvements are expected in a future version.

Unfortunately I had less time than planned focusing on performance improvements, but the loading times on the huge maps improved majorly. So I decided to remove the BETA status, and release the new JoeQuake 0.17.0. Thursday, 24th December 2020 by Jozsef Quakemas timeĪfter several BETA versions I can say that the newly introduced BSP2 maps and FitzQuake protocol support seems stable. Hopefully speedrunning on larger maps will be a lot more enjoyable with this new build. Fixed sky texture when waterfog is used Note: you may need to readjust your gamma settings! This replaces the old, sometimes buggy 'hardware gamma' solution. By adding usage of the OpenGL shader language, I could gain a max of ~50% speed improvement on larger maps.

Saturday, 13th February 2021 by Jozsef Performance improvementsĪs promised, I've been focusing on improving the OpenGL renderer in the past 1.5 months. Read the included whatsnew.txt for the entire list of changes. There are also minor fixes added as well as map rendering optimization. Title says it all, this new version mainly covers the support for the recently released mission pack from Quake remastered. Friday, 10th September 2021 by Jozsef Dimension of the Machine mission pack support
